The programme is typically four years long. Students are normally embedded in their host company for three of those years. We are mindful of the disparity between production cycles in industry in academia and students are able to submit a portfolio thesis of discreet but interconnected projects.
Projects should come from a real need affecting your business and the wider-industry. We can work with you to tailor these problems to fit a robust R&D framework that will benefit your business and allow the student to gain the Engineering Doctorate.
Once we are aware of your research needs, we can suggest suitable candidates that fit your profile. You will choose who to interview and who to offer the position to. We will only contract with you when you've found a student you wish to work with. We believe it's important for the success of the programme that industry is as involved in the recruitment process as possible.
We do currently have projects where pre-existing staff have joined the CDE programme. There are particular considerations with this route, but we are happy to discuss them with you.
A good CDE project needs an element of novelty; it should be a non-trivial problem that breaks new ground while answering a real need for your business.
The CDE has research strengths in all areas of graphics, visualisation and simulation. We have particular expertise in graphics, vision, artificial intelligence, robotics, interaction, psychology, architecture, curation, animation, film and games.
We have many years practical experience of collaborating with industry.
We believe our partners are best placed to exploit the projects results. Generally all IP generated by the project rests with the host company. The background contributions of all partners are protected.
We also ask for the right of the student to publish papers and ultimately their thesis. We are used to working with partners to ensure academic publications won’t contain any business sensitive information.
Yes. We have good relationships with our partners with many of them taking multiple or repeat students. We are happy to put you in touch with a similar company to your own so that you can discuss how they have made the CDE programme work for them.
Please contact us to discuss this.
If you have any further questions please don't hesitate to get in contact.
Becca Knight, 28 Apr 2021
CDE Research Engineer Catherine Taylor tells us about her research, creating exciting new VR experiences with partner company experimental art collective Marshmallow Laser Feast...Find out more
Zoe Leonard, 25 Apr 2021
As part of the CDE Speaker Series, we are pleased to welcome Professor Kenny Mitchell on Friday 30th April 2021 - 3pm. Title: Animating Avatars with AI Professor Kenny Mitchel...Find out more
Zoe Leonard, 15 Apr 2021
CDE Research Engineer Michal Gnacek has been incredibly busy recently working on a couple of papers, with one already being accepted at the first CHI remote XR research workshop...Find out more