Current Opportunities
Jian Chang

Below are listed specific projects from some of our supporters. However our placements are not limited to those you see here and we welcome speculative applications.

General
We are especially interested in applicants with research interests and skills in these areas:
• Procedural generation
• Metadata and archiving
• 3D scanning and modelling
• Pipeline integration
• Augmented reality
• Mobile technologies
• Character rigging
Codeplay

Edinburgh

  • A hybrid approach to realistic real-time lighting by using raytracing in addition to rasterization to achieve global illumination.
  • A tool to enable code analysis in which data access is mapped out and areas of improvement are identified in how to achieve higher data throughput; essential for GPUs.
  • A tool for rapid prototyping of OpenCL kernels; closely related to the GPU shader editors you can use.
  • Real-time stone, sand and metal deformation on the GPU.


Details
Detailed project description
View website
Smoke & Mirrors

London

DYNAMIC RESOURCE ALLOCATION FOR OPTIMIZATION OF VISUAL EFFECTS PRODUCTION

The aim of the project is to research how to carry out rapid resource allocation (digital goods and services) subject to business rules, in order to balance constraints such as time to delivery, quality of product, load-balancing and external factors.

Details
Detailed project description
View website
Kuju Entertainment

Shalford (Surrey), Guildford, Brighton, Brno (Czech Republic)

Kuju Entertainment operates three independent studios in the UK: Headstrong Games, doublesix and Zoë Mode. Kuju also has operations internationally with Zoe Mode San Francisco and Vatra Games.
Rapid Prototyping Techniques for Games
Requirements: excellent C++ programming

  • Microsoft .NET and Microsoft XNA
  • Java and C#

View website
Microsoft Research

Cambridge
Many exciting areas of applied research around augmented reality, gaming and novel display technologies. Scope to work with MS technologies such as Kinect and Surface, but with an aim to develop some entirely new technologies too. A passion for technology is a must. A background in one or more of the following preferred:
• 3D computer graphics (GPU programming a plus
• Computer vision
• Electronics (PCB design, soldering etc)
• Applied optics
View website

Harman Technology

Knutsford, Cheshire
• Simulating Photographic Film for Animation and VFX
View website

Venatrack Limited

Slough
1) Object Extraction and Identification for Real Time 3D Tracking and
2) Multiple-View Video Processing for Real Time 3D Video

Details
Detailed project description
View website

Buro Happold

Bath

Next generation crowd flow simulation and visualisation.

University of Bath Department of Computer Science/ Centre for Digital Entertainment in conjunction with Buro Happold Ltd

Details
Detailed project description
View website