Below are listed specific projects from some of our supporters. However our placements are not limited to those you see here and we welcome speculative applications.
Edinburgh
London
DYNAMIC RESOURCE ALLOCATION FOR OPTIMIZATION OF VISUAL EFFECTS PRODUCTION
The aim of the project is to research how to carry out rapid resource allocation (digital goods and services) subject to business rules, in order to balance constraints such as time to delivery, quality of product, load-balancing and external factors.
DetailsShalford (Surrey), Guildford, Brighton, Brno (Czech Republic)
Kuju Entertainment operates three independent studios in the UK: Headstrong Games, doublesix and Zoë Mode. Kuju also has operations internationally with Zoe Mode San Francisco and Vatra Games.
Rapid Prototyping Techniques for Games
Requirements: excellent C++ programming
Cambridge
Many exciting areas of applied research around augmented reality, gaming and novel display technologies.
Scope to work with MS technologies such as Kinect and Surface, but with an aim to develop some entirely new technologies too.
A passion for technology is a must. A background in one or more of the following preferred:
• 3D computer graphics (GPU programming a plus
• Computer vision
• Electronics (PCB design, soldering etc)
• Applied optics
View website
Knutsford, Cheshire
• Simulating Photographic Film for Animation and VFX
View website
Slough
1) Object Extraction and Identification for Real Time 3D Tracking and
2) Multiple-View Video Processing for Real Time 3D Video
Bath
Next generation crowd flow simulation and visualisation.
University of Bath Department of Computer Science/ Centre for Digital Entertainment in conjunction with Buro Happold Ltd