Our Academic Team

The Centre for Digital Entertainment is a joint venture between the University of Bath and Bournemouth University .  We largely draw upon the resources of the National Centre for Computer Animation (NCCA) at Bournemouth University and the Computer Science Department at the University of Bath, however we also have academic support from other faculties within both universities. Find out more about our current academic team and their research interests below.

Prof Peter Hall

Prof Peter Hall

Visual Computing


CDE Students: Paddy Boulton, Sameh Hussain, Alex Rotsidis

My research interest is computer vision, especially its application to computer graphics. I am interested in automatically processing real photographs and video into art or into 3D animated models. I also work on automatically locating and identifying objects, whether photographed, drawn, painted, etc., and reconstructing complex dynamic phenomena from video (e.g. trees).

Find out more

Profile at University of Bath

 p.m.hall@bath.ac.uk

Prof Jian Jun Zhang

Prof Jian Jun Zhang

3D Computer Animation


CDE Students: Alex Gouvatsos, David Greer

I am Professor of Computer Graphics at the National Centre for Computer Animation at Bournemouth University and lead the Computer Animation Research Centre. I have worked at various universities including Bristol University, University of Newcastle upon Tyne, Chongqing University, Queens University of Belfast and Brunel University.

As Principle Investigator, I have secured £7 million in research grants for the National Centre for Computer Animation from the EPSRC, AHRC, EU FP7 and EU H2020 as well as other funding organisations. My research focuses on a number of topics relating to 3D Computer Animation, including virtual human modelling and simulation, geometric modelling, motion synthesis, deformation and physics-based animation. I am also interested in virtual reality and medical visualisation and simulation. I have over 200 peer reviewed journal and conference publications.

Find out more

Profile at Bournemouth University

 jzhang@bournemouth.ac.uk

Dr Emili Balaguer-Ballester

Dr Emili Balaguer-Ballester

Computational Neuroscience


CDE Students: Ifigeneia Mavridou, Lazaros Michailidis

I have been on the academic staff at Bournemouth University since 2012, where I set up a Computational Neuroscience Lab.

After my PhD in time series analyses (University of Valencia), I was in an industrial secondment in Artificial Intelligence (TISSAT corp., 2002-2005); followed by a post-doc in auditory processing models (Cognition Institute, University of Plymouth, 2005-2008). From 2009-2012 I was first post-doc (2009-2010) and then project leader (2010-2012) at the Bernstein Centre for Computational Neuroscience, University of Heidelberg.

Previous and active projects in our computational neuroscience lab include models of top-down auditory processing, algorithms for understanding cortical networks dynamics, trial-to-trial variability in decision making and emotional and flow states processing; among other multiple collaborations.

Profile at Bournemouth University

 eb-ballester@bournemouth.ac.uk

 @emilibalball

Dr Russell Bradford

Dr Russell Bradford


Intelligent Systems


CDE Student: Ralph Potter

Research interests: Computer Algebra, Parallelism and Networking; cryptography; design and implementation of object-oriented languages; simulation and emulation of networks; the mechanisation of various abstract nonsenses.

Profile at University of Bath

 r.j.bradford@bath.ac.uk

Dr Joanna Bryson

Dr Joanna Bryson

Intelligent Systems


I am interested in Intelligence. I am widely recognised for my expertise in both building AI, and in understanding and regulating its impact on society. I also publish on cognition and cooperation in nature, largely from an evolutionary perspective.

Find out more

Profile at University of Bath

 J.J.Bryson@bath.ac.uk

 @j2bryson

Dr Neill Campbell

Dr Neill Campbell

Visual Computing, Intelligent Systems


CDE Students:

Garoe Dorta Perez, Image-guided inverse rendering algorithms for efficient rendering and illumination

Ieva Kazlauskaite, Machine Learning for character animation and motion style synthesis, EA Games

Dr Milto Miltiadou, (graduated) Efficient Accumulation Analysis and Visualisation of Full-Waveform LiDAR data in a Volumetric Representation with Applications to Forestry

Research Interest: Machine learning techniques applied in the domain of computer vision and graphics

I am interested in the modelling of shape and the use of machine learning techniques applied in the domain of computer vision (processing images from the real world) and graphics (creating and manipulating new images). Shape is such a fundamental component of graphics and vision that research in this field unifies the two subjects and there is obviously a great advantage to solving problems in both areas simultaneously since they help one-another. My latest ongoing research aims to learn automatically models of both man-made and natural shapes, and produce intelligent systems that make it easier to process, create and manipulate images.

Find out more

Profile at University of Bath

 N.Campbell@bath.ac.uk

Dr Jian Chang

Dr Jian Chang

Computer simulation and animation


CDE Student: Tom Matko

My research is concerned with various aspects of computer simulation and animation, where the National Centre for Computer Animation (NCCA), the No. 1 educational and research base for computer animation, hosted the related research. My research has focused on a number of topics relating to deformation and physically-based animation, geometric modelling, virtual surgery, character rigging and skinning (key techniques to animate a virtual agent) to address industry needs and create impacts. For instance, one of my main achievements of a mesh-free computation technique has contributed to effective animation content synthesis. I have over 13 years of rich experience of developing complex simulation models and tools to describe complex physical phenomena. I have also contributed to highly challenging tasks related to describing non-linear physics like problems in car crash reconstruction.

Profile at Bournemouth University

 jchang@bournemouth.ac.uk

Prof Darren Cosker

Prof Darren Cosker

Applications of Vision and Graphics for Visual Effects and Video Games


CDE Students: Alastair Barber, Anamaria Ciucanu, Babis Koniaris, Kyle Reed, Nicholas Swafford, Catherine Taylor

Research Interests:

  • Applications of Vision and Graphics for Visual Effects and Video Games

  • Motion Capture

  • Character animation from Motion Capture

  • Models of Humans and Animals for Motion Capture and Animation

  • Mixed Reality for Animation and Motion Capture (Virtual Studio Production)

I am a Professor in Computer Science at the University of Bath. I have been fortunate enough to be awarded two previous Research Fellowships: Royal Academy of Engineering, 2007-2012, Royal Society Industry Fellowship (with Double Negative Visual Effects), 2012-present. I am currently the Director of the Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA), funded by EPSRC/AHRC, with partner contributions from The Imaginarium, The Foundry, British Skeleton, Ministry of Defence and British Maritime Technologies.

I am interested in taking fundamental research ideas - in Computer Vision, Graphics and Psychology - and applying them to real world problems. In practice, this can mean taking an idea from initial research, through to a published paper, and then into industry. Application areas include entertainment, healthcare and sport.

Find out more

Profile at University of Bath

 d.p.cosker@bath.ac.uk

Dr Tom Davis

Dr Tom Davis

Sonic Art; Algorithmic Composition (especially Complexity and Alife approaches); Instrument building; Technologically mediated Improvisation


CDE Student: Asha Ward

I am a lecturer in Music and Audio Technology at Bournemouth University and the Pathway Co-ordinator for the Music Technology degrees. In addition to PhD supervision, I teach on the BSc and Masters programmes. I am also a practicing artist working mainly in the realm of sound installation and live performance, and have exhibited and performed throughout Europe and in the United States.

Profile at Bournemouth University

 tdavis@bournemouth.ac.uk

Dr Elies Dekoninck

Dr Elies Dekoninck

Design Creativity, Product Development and Innovation


CDE Student: Thomas Williams

I am an Industrial Designer at the University of Bath and the MEng Design Programme Leader which focuses on integrating mechanical, electronic and software skills in studio-based design projects. My research interests cover a wide range of topics in Design Creativity, Product Development and Innovation such as: User-Centred Eco-Innovation; Creativity in Virtual Design teams; and Creativity in the Latter stages of the Design Process. Closely aligned to the CDE is my AHRC-funded research on game-design which resulted in the product launch of ‘Beasts of Balance’ (beastsofbalance.com).

I am currently the project leader at Bath for a large European H2020 project exploring the role that Spatial Augmented Reality can play in co-creative design sessions (http://spark-project.net/) and am also supervising PhDs in: Design Communication via Diagrammatic Algorithmic Narrative; Investigating the use of AR technologies in collaborative design; and Observation of Open Source Product Development Processes Through GitHub Mining.

Profile at University of Bath

e.a.dekoninck@bath.ac.uk

Prof Venky Dubey

Prof Venky Dubey

Artificial sensation and tactile sensing, medical instrumentation, virtual reality and physical modelling and design of assistive devices for older and physically challenged people


CDE Student: Mark Moseley

The world of robots fascinates me so robotics is my prime area of research. Even though I am keen on every aspects of robotics, my current research interests are mainly focused on dexterous robot hand and tactile sensors for specialised applications. This together with intelligent interfaces can be used for variety of end-user applications. This is intended to relieve operators from monotonous and potentially hazardous working environments for safety and security. A showcase to this is the development of a multi-fingered robotic hand for the Atomic Weapons Establishment, Ministry of Defence.

Recently my research is directed towards robotics for medical applications and with the Global Research Award from the Royal Academy of Engineering and the Collaboration Development Award from Department for Business, Innovation & Skills, I am conducting research with experts from the University of Delaware (USA). I also work with local hospitals in Bournemouth, Poole and Salisbury on medical device development for patient benefit. I enjoy teaching design-related engineering subjects with aspects of mechatronic devices offering an appreciation of the emerging technologies and innovative ideas. I serve on the conference organisation committees of the ASME (Mechanism & Robotics) and the IEEE (Rehabilitation Robotics).

Profile at Bournemouth University

 vdubey@bournemouth.ac.uk

Dr Tom Fincham Haines

Dr Tom Fincham Haines

Intelligent Systems


CDE Student: Azeem Khan

I apply machine learning techniques to a wide variety of problems, particularly those in visual computing. Of particular interest are creative tools where the machine supports the artist, with smart defaults and expressive interactions, without taking away from the artists ultimate control, or compromising their work flow.

Specific areas of interest include graphical models, Bayesian non-parametrics and other generative models. These can in particular be applied to the generation of artistic assets, game levels and other sources of variability in films/games, with support for various levels of interaction by the artist.

Profile at University of Bath

 T.S.F.Haines@bath.ac.uk

Dr Oleg Fryazinov

Dr Oleg Fryazinov

Scope of Mathematical Modelling for Shape Design and Animation


CDE Student: Fabio Turchet

I received my BSc in Engineering and Technologies, MSc in Engineering and Technologies and PhD degree in Mathematical Modelling from Moscow State Technological University (Russia) in 1999, 2001 and 2005 respectively. I have experience of working in the video games industry and industrial shape modelling. Since 2006 I have been with Bournemouth University, where I am a Lecturer in Computer Animation. My educational responsibilities include teaching of various mathematical units and supervision of various projects for undergraduate students. My research interests include shape modelling with real functions, hybrid modelling and animation, real-time rendering, web-based modelling and animation, and procedural methods for computer animation. I have more than 30 publications including 10 papers in high-rated peer-reviewed journals.

Profile at Bournemouth University

 ofryazinov@bournemouth.ac.uk

Dr Christos Gatzidis

Dr Christos Gatzidis

Computer graphics, games engines, serious games, game-based learning


CDE Students: Rosie Campbell, Rahul Dey, Dhana Frerichs, Owen O'Neill

Current Projects: CDE project with Ninja Theory focusing on the modelling of human decomposition in CGI, CDE project with Sony

Interactive Entertainment Europe focusing on voxel-based 3D terrain generation

Find out more

Profile at Bournemouth University

 cgatzidis@bournemouth.ac.uk

LinkedIn

Dr Xun He

Dr Xun He

Behavioural components and neural underpinnings of visual attention, perception, and memory


CDE Student: Lazaros Michailidis

My career path is a bit unusual. I studied biology in college, but was totally captured by an introductory psychology module. When I got the chance to change my area from biology to psychology, I happily accepted it. Although later my PhD was awarded in biophysics, it actually involved perception and attention, which are purely psychology. With such a background, it is not inconceivable that I am interested not just in human behaviour, but also in the underlying neural mechanisms. While having experiences with functional brain mapping (fMRI) and intervention of brain functions (e.g., TMS), I have extensive expertise in human brain electrophysiology, specifically the event-related potential (ERP) and steady-state visual evoked potential (SSVEP) techniques. Recent years have also seen my research gradually orienting towards experimental social psychology and social neuroscience. The combination of typically cognitive neuroscience and experimental psychology techniques and interesting social psychology questions is bound to make great contributions to our understanding of human mind and action – this is just what I am working on.

Profile at Bournemouth University

 xhe@bournemouth.ac.uk

Dr Rachid Hourizi

Dr Rachid Hourizi

Human Computer Interaction


CDE Student: Adam Boulton

I am the director of the Institute of Coding, a new national initiative announced by the Prime Minister in January 2018. The Institute is a focal point for a family of learners, businesses and educators creating a new way to develop the digital skills needed at work and beyond.

Profile at University of Bath

 R.Hourizi@bath.ac.uk

Dr Simon Jones

Dr Simon Jones

Human Computer Interaction


CDE Student: Thomas Williams

I work in Human-Computer Interaction, particularly in areas related to healthcare technologies, personal informatics, social networks, mobile interaction, communication analysis, and data visualisation. My recent work investigates how data analysis and visualisation of peoples' digital footprints can be used to support them in understanding and changing their behaviour in a range of contexts.

Profile at University of Bath

 s.l.jones@bath.ac.uk

Dr Kwang In Kim

Dr Kwang In Kim

Computer Vision, Computer Graphics, Machine Learning


CDE Students: Paddy Boulton, Kyle Reed

My current research interests focus on developing new machine learning algorithms for mining, understanding, and visualizing image, video, and depth data.

Examples include

- Criteria Sliders: A machine learning and user interaction framework for interactive data ranking;

- Heterogeneous multi-task learning: A machine learning framework that enables to solve multiple heterogeneous learning problems.

- Online human action recognition.

- Semi-supervised and unsupervised learning; learning on data manifolds and graphs.

- Learning image and video super-resolution and denoising.

Google Scholar profile:

https://scholar.google.co.uk/citations?user=0wIdMGEAAAAJ&hl=en

Profile at University of Bath

 k.kim@bath.ac.uk

Dr Christof Lutteroth

Dr Christof Lutteroth

Human-Computer Interaction and Software Engineering


CDE Students: Thomas Williams

My main research interests are in the fields of Human-Computer Interaction and Software Engineering. In particular, I am working on user interface technology, eye-gaze interaction and exergaming. My approach to research is eclectic and focused on the real-world value of scientific results.

Profile at University of Bath

 c.lutteroth@bath.ac.uk

Dr Hammadi Nait Charif

Dr Hammadi Nait Charif

Computer vision, computer graphics, image processing and computer animation


CDE Students: Elena Marimon Munoz, Saliha Dali

I was born in Tinghir, Ouarzazat, Morocco in 1965. I received my Master of Engineering in Electrical Engineering from Ecole Hassania des Travaux Publics (EHTP), Casablanca, Morocco in 1990. After a short-term job with the ministry of Telecommunication, I joined the Ecole Superieuere de Technologie, Mohamed I University, Oujda, Morocco in 1991 as lecturer. From April 1994 to March 1995, I was a Monbusho visiting research fellow at the Information and Computer Sciences department, Faculty of Engineering, Chiba University, Japan. In 1998 I received my PhD degree from the Graduate School of Science and Technology, Chiba University in Information and Computer Sciences. From April 1998 to September 2001, I was with Mohamed I University, Oujda, Morocco as Assistant then as Associate Professor in the Electrical Engineering Department. In 1999 I spent three months at the Electrical & Computer Engineering Department, Michigan State University, USA as Fulbright Visiting Assistant Professor. In October 2001, I joined the Applied Computing Department, University of Dundee, Scotland as a Postdotoral Researh Fellow then as a Teaching Fellow in October 03. From July 05 to January 2006, I was a postdoc at Royal Holloway, University of London. Starting from February 2006, I joined the National Centre for Computer Animation, Meida School, Bournemouth University.

Profile at Bournemouth University

 hncharif@bournemouth.ac.uk

Prof Eamonn O'Neill

Prof Eamonn O'Neill

Human Technology Interaction and Technology-Mediated Human-Human Interaction


CDE Students: Naval Bhandari, Daniela de Angeli, Daniel Finnegan

My main research interests are in developing, evaluating and understanding innovative forms of human-technology interaction and technology-mediated human-human interaction.  Topics include mixed, augmented and virtual reality, and interaction with intelligent machines and software.  My research has the overarching goal of contributing to an applied science of interactive systems. This involves deriving design principles for the development of such systems that are theoretically well-founded, empirically tested and operationalised for people’s use.  This research covers the spectrum of technological, cognitive and social challenges and opportunities that these systems offer.

Profile at University of Bath

 e.oneill@bath.ac.uk

Dr Julian Padget

Dr Julian Padget

Understanding the nature of (virtual) institutions and their application to the correct behaviour of software systems


CDE Students: Javier De La Dehesa Cueto-Felgueroso, Tom Smith, Matthew Thompson

Research Interests:

  • intelligent agents

  • distributed systems

  • electronic commerce

  • artificial intelligence

  • programming language design and implementation

  • mobile programming

  • computer music.

The main focus of my research is understanding the nature of (virtual) institutions and their application to the correct behaviour of software systems. Consequently there is a strong practical orientation involving significant software development. All the application areas are intrinsically distributed, such as agent-based systems, agent-based simulation, governance of agent interaction by (virtual) institutions, verification of (virtual) institutions, grid trading systems, mechanism design, (mathematical) web service brokerage, (mathematical) web service composition, semantic service description and discovery, distributed sound synthesis and distributed musical performance using software and human agents.

Profile at University of Bath

 j.a.padget@bath.ac.uk

Prof Alexander Pasko

Prof Alexander Pasko

Solid Modeling, Volume and Multidimensional Modeling • Computer Animation • Digital Fabrication • Visualization


CDE Student: Fabio Turchet

I am a professor at the National Centre for Computer Animation, Bournemouth University. I received my PhD from Moscow Engineering Physics Institute (MEPI) in Russia in 1988, where I was a senior scientist until 1992. I was an assistant professor at the department of computer software, University of Aizu, Japan (from 1993 to 2000); and associate and full professor at the Faculty of Computer and Information Sciences of the Hosei University in Tokyo, Japan (2000-2007).

My main research interest is development of a high-level universal model for spatio-temporal objects and phenomena with their internal properties. The model called the Function Representation (FRep) is based on the most universal mathematical language of real functions of point coordinates in geometric spaces. To support the mathematical concepts of this model, my colleagues and I introduced and develop the special-purpose modeling language called HyperFun (from Hyperdimensional Functions), which has extensive applications in education, computer animation, biology, digital fabrication, and other areas.

Profile at Bournemouth University

 apasko@bournemouth.ac.uk

Prof Stephen Payne

Prof Stephen Payne

Human Computer Interaction


Research interest in Human Computer Interaction and cognitive science, especially design support for high level cognition and learning; information visualisations. Potential Eng D projects would usually involve experiments with human participants, e.g. on:

  • The use of similarity plots and interactive parallel coordinates to develop hypotheses and stories about multi-dimensional data

  • The use of idea databases in creativity, e.g. in the early stages of design projects

Profile at University of Bath

s.j.payne@bath.ac.uk

Dr Michael Proulx

Dr Michael Proulx

Fundamental issues in cognition through the study of multiple sensory modalities.


CDE Student: Dan Finnegan

I investigate fundamental issues in cognition (attention, perception, learning and memory) through the study of multiple sensory modalities. I take a converging methods approach to best understand the psychological and neural underpinnings of cognition in humans, the impact of visual impairment, and, with interdisciplinary collaborative comparative studies, in zebrafish, bees, and non-human primates.

I also collaborate extensively with electronic engineers and computer scientists to develop applications of my basic research.

Profile at University of Bath

 m.j.proulx@bath.ac.uk

Dr Mark Readman

Dr Mark Readman

What’s in a Word? The Discursive Construction of Creativity (2010)


CDE Student: Phil Wilkinson

I joined CEMP in 2007 after teaching in Further Education, and with some professional experience in TV news and script editing. My PhD research – What’s in a Word? The Discursive Construction of Creativity (2010) – argued for a critical intervention in the use of the term ‘creativity’, particularly in education policy. I have presented this work at conferences in the UK, Europe and the USA and written about it in the journals Networks and MERJ.

I also have interests in scriptwriting and censorship and have written two works for the BFI: "Teaching Scriptwriting, Screenplays and Storyboards for Film and TV Production" (2003) and "Teaching Film Censorship and Controversy" (2007), as well as editing "Teaching and Learning on Screen: Mediated Pedagogies" (2016).

Profile at Bournemouth University

 mreadman@bournemouth.ac.uk

Dr Christian Richardt

Dr Christian Richardt

Image Processing, Computer Graphics and Computer Vision


CDE Students: Kenneth Cynric Dasalla, Joanna Tarko

My research interests cover the fields of image processing, computer graphics and computer vision, with a focus on video processing for 360 degree videos, light fields, and for user-centric applications. I am also interested in stereoscopic vision and graphics, computational photography and non-photorealistic rendering (NPR).

My research combines insights from vision, graphics and perception to extract and reconstruct visual information from images and videos, to create high-quality visual results and experiences.

Find out more

Profile at University of Bath

 c.richardt@bath.ac.uk

Dr Paul Shepherd

Dr Paul Shepherd

New Computer-Based Tools for Both Architects and Engineers


CDE Students: Kwamina Edum-Fotwe, Hashim Khalid Yaqub

My research involves the development of new computer-based tools for both architects and engineers to help with the creation, optimisation and realisation of complex geometry buildings. Until very recently, computers had been used almost exclusively by the building industry as a form of electronic paper, helping designers to communicate their ideas, but not actually contributing to the design process itself. But with the recent development in computational speed, graphics and networking, this means that the full potential of the computer is being wasted.

By combining mathematical techniques such as Dynamic Relaxation, Multi-Objective Optimisation, Parametric Modelling and Surface Subdivision, I aim to facilitate the design of complex geometry forms, using computational techniques to improve the potential structural and environmental performance and constructability of the resulting shapes. I hope that computers will become active participants in the design process, as well as providing a common platform on which all members of the design team can interactively share ideas and truly collaborate to create innovative and sustainable buildings. 

Find out more

Profile at University of Bath

 p.shepherd@bath.ac.uk

Dr Özgür Şimşek

Dr Özgür Şimşek


Intelligent Systems


Research Area of Interest: Machine Learning, AI and Reinforcement Learning.  Particularly interested in open-ended learning in complex, dynamic and uncertain environments.

Profile at University of Bath

Dr Richard Southern

Dr Richard Southern

Simulation of human locomotion using principles from biomechanics and robotics


CDE Students: Richard Jones, Declan Russell

Animation can be represented by combining it with geometric information to form a hypersurface encapsulating an animating sequence. My PhD thesis describes a method to construct a higher dimensional simplicial complex from arbitrary input shapes, for the purposes representing animation sequences between models which can encode arbitrary topological changes.

Deformable models (e.g. skinning, free form deformation) are common tools employed by animators to pose and deform characters and objects. I have developed a method to automatically deduce Least Squares Mesh representations from examples, and to deduce external cages for cage-based deformations.

Profile at Bournemouth University

 rsouthern@bournemouth.ac.uk

Prof Wen Tang

Prof Wen Tang

Interactive virtual reality software technologies, physically-based simulation, computer animation algorithms and computer games technology


CDE Students: Rosie Campbell, John Hill, Thomas Matthews

I am originally an Engineering graduate from China, and transitioned into Computer Science during my PhD study in Computer Graphics and Computer-Aided Design at the University of Leeds, UK. After completing my PhD, I was a research fellow at the universities of Leeds and Bradford on two EU funded projects on collaborative virtual reality software technologies.

Between 1999-2015, I was Senior Lecturer, then Reader in Computer Graphics and Games Technology in the School of Computing at Teesside University. I joined Bournemouth University in January 2015. In April 2016, I became Professor of Games Technology in the Department of Creative Technology, Faculty of Science and Technology, Bournemouth University.

I lead the research development of the department and am the head of the Centre for Games and Music Technology Research. My role is to develop the research culture within the department, lead interdisciplinary research activities, and establish a strong research foundation to promote technology innovation in a broad spectrum of digital games and digital music for the economic growth and the wellbeing of society.

Profile at Bournemouth University

 wtang@bournemouth.ac.uk

Dr Feng Tian

Dr Feng Tian

Computer graphics, Computer Animation, Computer Games, Augmented Reality, Image Processing


CDE Students: Rory Clarke, Thomas Matthews

I am an Associate Professor in the School of Design, Engineering & Computing (DEC), Bournemouth University. I research the areas of Computer Graphics, Computer Animation, NPR, Augmented Reality, Virtual Reality, etc. and have published over 90 papers in peer reviewed international journals and conferences

I have been working on computer graphics, computer animation, augmented reality, and simulation for over 15 years.

Current Projects: (1) Development of a Flexible and Practical Games for Social Change Evaluation Framework (2) Modelling and Animating 3D Models with Partial Differential Equations (3) NMF based Data Representation and Clustering

Profile at Bournemouth University

 ftian@bournemouth.ac.uk

Dr Anna Troisi

Dr Anna Troisi

How gender inequalities and gendered social differences are constructed.


CDE Student: Ifigeneia Mavridou

I am a digital artist, programmer, performer, experimental electronic musician, composer, and builder of instruments. I have a background in computer science (BA), music, computer music (MA), neuroscience applied to sound (postdoc), and a PhD in nanotechnology.

My research addresses how gender inequalities and gendered social differences are constructed. My aim is to use digital/sound art to challenge stereotypes and provide positive alternatives.

My work has appeared at Transmediale (Berlin), Issue Project Room (New York City), Redroom (Baltimore), Brecht forum (New York City), EME Festival (Lisbon), Highwire gallery (Philadelphia), Columbia University (New York City), Wysing Arts Centre (Cambridge), Objectif Exhibitions Gallery (Flanders, Belgium), Institute for Philosophy (Leiden University), Nuova Consonanza Festival (Rome,), Angelica International Contemporary Music Festival (Bologna) and many other venues and international festivals.

When I am not generating sounds from bodies and machines, I am Senior Lecturer in Digital Media Design and Head of the Experimental Media Research Centre at Bournemouth University.

Profile at Bournemouth University

 atroisi@bournemouth.ac.uk

Dr Leon Watts

Dr Leon Watts

Human-Computer Interaction


CDE Students: Kwamina Edum-Fotwe, Zack Lyons, Tom Wrigglesworth

Technological design factors influencing participation in collective activity, identity and conflict through information and communication technologies (e.g. videoconferencing, email), individual and collective experience of interacting through communication technologies, presence in computer-mediated interactions (communication and collaborative environments).

Profile at University of Bath

 l.watts@bath.ac.uk

Dr Michael Wright

Dr Michael Wright

Human-Computer Interaction


I have a particular interest in understanding the user experience of different interaction modalities such as gesture. Understanding how users wish to interact with different devices or in different environments (e.g. in the home, large public spaces or in AR/VR) means we can provide insights into system/application design.  For example, understanding the gestures users find most suitable (or natural) when interacting with TV's, home automation systems or smart watches. Similarly, by understanding where one modality of interaction is not perceived as suitable allows us to explore other modalities, or combinations of modalities, which might be better suited.

Profile at University of Bath

 M.A.E.Wright@bath.ac.uk

Dr Zhidong Xiao

Dr Zhidong Xiao

Motion Capture, Human-like Character Animation, Crowd Simulation, Image Processing, Biomechanics and Robotics


CDE Students: Simone Barbieri, Alex Gouvatsos, Tom Matko

I am currently a Senior Lecturer and the Programme Leader of the BA(Hons) Computer Visualisation and Animation programme at the National Centre for Computer Animation, Faculty of Media and Communication. My research focuses are in Motion Capture, Human-like Character Animation, Crowd Simulation, Image Processing, Biomechanics and Robotics. I have supervised six PhD students and two of them have successfully completed their research degrees. Working as principal investigator, I have developed various enterprise activities. I have successfully secured and completed a few commercial projects of 3D animation production and motion capture services for companies from China and in the UK. Working as co-investigator, I have helped the NCCA to secure and complete various research council funded projects.

Profile at Bournemouth University

 zxiao@bournemouth.ac.uk

Dr Xiaosong Yang

Dr Xiaosong Yang

Character animation, geometrical modeling, volume rendering, physically-based deformation, motion capture and synthesis, cloth simulation, virtual reality, surgery simulation, computer aided design


CDE Students: Simone Barbieri, Rahul Dey

I am an Associate Professor at the National Centre for Computer Animation. My research focuses on a number of topics relating to computer animation, motion capture and synthesis, data mining, digital health, virtual reality, surgery simulation, etc. I have more than 60 peer reviewed publications that include international journal articles and conference papers. As PI and Co-I, I have secured 12 research grants from European Commission, Wessex AHSN, British Academy, Leverhulme, Department for Business, Innovation & Skills (UK), Higher Education Innovation Fund, Royal Bournemouth Hospital, BU Fusion Investment Fund, China Scholar Council, etc. I have supervised 14 Ph.D students, and have been appointed as chair and examiner for PhD transfer viva and final viva several times, including as External PhD Examiner for Durham University, the University of Edinburgh and University of Sheffield. I have been on the International Programme Committees for a number of international conferences, and have given several invited talks and keynote presentations internationally.

Profile at Bournemouth University

 xyang@bournemouth.ac.uk

Dr Yongliang Yang

Dr Yongliang Yang

Visual Computing


CDE students: Garoe Dorta Perez, Alex Rotsidis

My research interests are in shape understanding, computational design and computer graphics. Most recently, my work has focused on developing shape analysis and optimization algorithms to understand and explore geometric structures. I have a full paper accepted at SIGGRAPH 2018: Scale-aware black-and-white abstraction of 3D shapes.

I am organisation chair of Computational Visual Media Conference to be held in Bath April 2019.

Find out more

Profile at University of Bath

Prof Hongchuan Yu

Prof Hongchuan Yu

Discrete geodesics on Meshes


CDE Students: Saliha Dali, David Gillespie

I am a lecturer of computer graphics at the National Centre for Computer Animation, Bournemouth University. I received my PhD in automatic control from Chinese Academy of Sciences (Beijing, China) in 2000. After that, I worked as research fellow with the Department of Computer Science, Tsinghua University (Beijing), School of Electrical and Electronic Engineering, Nanyang Technological University (Singapore) and School of Computer Science & Software Engineering, University of Western Australia (Perth). I have published more than 50 academic articles in reputable journals and conferences, and regularly served as PC member/referee for international journals and conferences, including IEEE TPAMI, IEEE TIP, IEEE TVCG, IVC, PR, CVIU, PRL, CAD, and conference CGI, CGVCVIP, etc. I currently teach 2 courses: Algorithm Design and Analysis for undergraduate level, and Numerical Algorithms of Linear and Nonlinear Optimization for PhD students. I am a Member of IEEE (MIEEE) and a Fellow of the Higher Education Academy, United Kingdom (FHEA).

Profile at Bournemouth University

 hyu@bournemouth.ac.uk



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